Greetings Trainers! Welcome to LootBar's Bamboo Memory guide for Umamusume: Pretty Derby. This guide provides a full overview of Bamboo Memory, covering her Sprint and Mile Late Surger playstyle, recommended stat priorities, training strategy, best support cards, skill choices, and training approach to help Trainers build Bamboo Memory effectively for Sprint and Mile races.
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Bamboo Memory Overview and Skills
Stats
| Base Stats | |||||
| Base Stats 3⭐ | 98 | 74 | 104 | 92 | 82 |
| Base Stats 5⭐ | 119 | 90 | 127 | 112 | 102 |
Aptitudes
| Surface | Turf A | Dirt D | ||
| Distance | Short A | Mile A | Medium C | Long G |
| Race Type | Front G | Pace E | Late A | End C |
Growth Rate
| 10% | 0% | 10% | 10% | 0% |
Skills
| Unique Skill | ||||
| Red-Hot Discipline! | Very slightly increase acceleration for a brief duration when closing in from the back on the final corner or later late-race. Effect and duration increase when passing another runner (up to 3 times). | |||
| Innate Skills | ||||
| Ramp Up | Slightly increase velocity when passing another runner mid-race. | |||
| Outer Swell | Slightly increase velocity when passing another runner on the outside on the final corner. (Late Surger) | |||
| Pumped | When positioned toward the back on the final corner, slightly increase velocity. (Mile) | |||
| Awakening Skills | ||||
| Sprint Corners ○ | Slightly increase velocity on a corner. (Sprint) | |||
| Rising Dragon | Increase velocity when passing another runner on the outside on the final corner. (Late Surger) | |||
| Fearless | When positioned in the midpack during the second half of the race, slightly increase velocity and very minimally increase acceleration. (Late Surger) | |||
| Full of Vigor | When positioned toward the back on the final corner, increase velocity. (Mile) | |||
| Event Skills | ||||
| Target in Sight ○ | Moderately increase performance when the favorite is using the same strategy. | |||
| Sprint Straightaways ○ | Slightly increase velocity on a straight. (Sprint) | |||
| Homestretch Haste | Slightly increase velocity in the last spurt. | |||
| Evolved Skill | ||||
| Peak Discipline | Increase velocity and slightly increase acceleration after passing from the outside on the final corner. (Late Surger) | |||
| Dragon and Tiger's Battle | Betweener・Mile・If you overtake someone during the Final Corner, your speed will increase | |||
| Ready for a Red-Hot Tech! | Increase velocity and slightly increase acceleration when positioned toward the back on the final corner. (Mile) | |||
| Evolved Skill Conditions | ||||
| Peak Discipline |
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| Dragon and Tiger's Battle |
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| Ready for a Red-Hot Tech! |
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Bamboo Memory is a Sprint and Mile Uma in Umamusume: Pretty Derby with strong Turf aptitude, best suited as a Late Surger on 1200m to 1600m race tracks and corner-four medium courses. Her kit leans on Speed and Power, with a skill set built around sitting in the back half of the pack through the mid-race and unleashing a chained acceleration burst by passing runners on the final corner. What sets her apart is her unique skill, Red Hot Discipline, which triggers a slight acceleration boost when closing in from the back on the final corner or later, with the effect and duration scaling up to three times each time she passes another runner during the burst window. That turns her into a volatile but explosive late-race surger who rewards clean positioning and speed carry-over stacking on the closing stretch. She hits her ceiling when Rising Dragon and Full of Vigor carry her through the mid-race and into the final corner, then Ramp Up and her unique convert each pass into a compounding acceleration surge down the final straight.
Bamboo Memory Career Objectives and Epithets
Career Objectives
| Objectives | |||
Participate in the Junior Make Debut Junior Class, Late June Turf - 1200m - Short | |||
Have at least 3000 fans Junior Class, Late December | |||
Have at least 6000 fans Classic Class, Early March | |||
Place 3rd in the Swan Stakes Classic Class, Late October GII - Turf - 1400m - Short | |||
Place 3rd in the Takamatsunomiya Kinen Senior Class, Late March GI - Turf - 1200m - Short | |||
Place 3rd in the Yasuda Kinen Senior Class, Early June GI - Turf - 1600m - Mile | |||
Participate in the Takarazuka Kinen Senior Class, Late June GI - Turf - 2200m - Medium | |||
Place 1st in the Sprinters Stakes Senior Class, Late September GI - Turf - 1200m - Short | |||
Place 1st in the Mile Championship Senior Class, Late November GI - Turf - 1600m - Mile | |||
Epithets
Complete the requirements below to obtain Summer Gold Ship's "Embodiment of Dreams" epithet. The epithet will be awarded automatically after conditions are met.
| Career Epithets | |||
Embodiment of Dreams |
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Bamboo Memory - Ideal Stats, Support Cards, and Parent
Recommended Stats
Below are our recommended stats for Summer Gold Ship for each game mode.
| Recommended Stats | |||||
URA Finale Unity Cup | 1000+ | 600 | 1000+ | 500 | 700 |
| Trackblazer | 1000+ | 600 | 1000+ | 500 | 700 |
| Team Trials | 1200+ | 800 | 1000+ | 500 | 900+ |
Recommended Support Cards
Below are our recommended support cards for Summer Gold Ship.
| Recommended Support Cards | |||||
Support Card Build
For Bamboo Memory's build. In URA Finale, run a 3 Speed / 2 Power / 1 Wit deck for a balanced stat distribution with skill point coverage. In Unity Cup, shift to a 3 Speed / 2 Power / 1 Pal setup to fit the team training format. For Trackblazer, the strongest build is 3 Speed / 3 Guts, which fully leverages her 10% Guts and Speed growth.
Recommended Parents
| Recommended Parent Uma | ||||
Oguri Cap | Nishino Flower | King Halo | Vodka | Taiki Shuttle |
Bamboo Memory Training Strategy
Training
Focus on Speed and Power. Her 10% Speed growth pairs cleanly with her Late Surger positioning, and pushing Speed past 1,200 directly fuels the speed carry-over chains that feed her unique's compound acceleration. Power sits at 10% growth as well, so prioritize Power stat-stick cards and Power sparks to reach 900 or higher for the acceleration threshold that supports her back-half positioning through the final corner. Aim for around 500 Stamina for her Sprint and Mile career races, since her sprint-heavy career route does not demand the heavy stamina investment that Long specialists require. In Trackblazer, Bamboo Memory should run 30 to 35 races and prioritize G1 sprint wins to trigger her "I'm the Best of the Best" secret event. If pushing into corner-four medium tracks like the Takarazuka Kinen, budget 4★ Medium sparks to reinforce her C aptitude and squeeze out extra performance.Skill Priority
Push to unlock Rising Dragon, her gold pass-triggered final corner speed boost that feeds directly into her unique's compound acceleration. Full of Vigor pairs with it as a mile-focused random back-position speed skill with a high chance of speed carry-over into the late race. Build her base with Late Surger Corners ◯, Sprint Corners ◯, and Ramp Up for pass-triggered synergy with her unique. Fearless can also serve as a gamble option in the absence of Glittering Star, offering a weaker but still useful Late Surger acceleration when the skill point budget allows.Common Mistakes to Avoid
Don't run her as Front Runner or on long tracks, since her corner-four dependent unique cannot proc on straight tracks or corner-three mediums, and her Long G aptitude locks her out of Arima Kinen level performance entirely. Skipping speed carry-over skills also under-serves Red Hot Discipline, since the unique compounds through passes and the easiest way to trigger those passes is stacking speed carry-over into the late race. Ignoring her corner-four timing check also costs races, so verify the track has a final corner before the spurt to guarantee her ultimate lands at perfect proc rather than delayed.
Should You Pull for Bamboo Memory?
- Pull if she is your favorite: Bamboo Memory is one of Umamusume's more understated fighters, a disciplined and quietly determined runner whose steady focus contrasts against the flashier personalities on the roster. Her release marks a rare moment of spotlight for a character who often flies under the radar, and her solo banner means Trainers who love her can pull without any distractions competing for their carats. If Bamboo Memory is your Oshi, this is the moment to bring her home.
- Pull if you want a Sprint and Mile specialist: Bamboo Memory is one of the most focused Sprint and Mile specialists available, with strong Sprint A and Mile A aptitudes and a unique skill in Red Hot Discipline that delivers a chained acceleration burst that scales with each pass on the final corner. Her 10/10/10 Speed, Power, and Guts stat bonuses give her flexibility across build styles, and her career route through the sprint and mile G1s makes her a natural fit for Trainers focused on short-distance Champions Meeting formats like the upcoming Leo Cup.
- Skip if you want a meta-defining unit: Bamboo Memory is solid but not meta-shaking. Her unique is corner-four dependent, which means she performs at her ceiling on sprint and mile tracks and drops off sharply on straight tracks, corner-three mediums, and long courses. Her ultimate covers roughly 40 to 50 percent of Champions Meeting formats, making her a specialist rather than a flexible pick. Trainers looking for units that perform across a wider range of tracks may want to save carats for upcoming banners that offer broader utility.
Conclusion
Bamboo Memory is a focused Sprint and Mile specialist whose Red Hot Discipline unique rewards clean positioning and speed carry-over stacking on the tracks she is built for. Whether you pull her for the Oshi love or add her to a dedicated short-distance roster, she is a solid addition to any Trainer's lineup for Sprint and Mile-focused Champions Meeting formats. Ready to bring Bamboo Memory home or top up on carats for the banner? Head over to LootBar for fast, secure, and affordable Umamusume top-up to get carats and support pulls at unbeatable prices.














