The Seven Deadly Sins: Origin - All Character List

The Seven Deadly Sins: Origin keeps expanding its roster, and every hero comes with their own mix of rarity, role, element, and weapon options. Switching weapons doesn't just change a character's playstyle — for several heroes, it swaps their active element entirely.

At the time of writing, 25 characters are playable in The Seven Deadly Sins: Origin, split between SSR and SR rarities. Some are built for raw damage, others for breaking enemy defenses, and the rest lean into support or tanking.

Below is the full, current character list, covering rarity, role, element, and weapon options for each hero. We've also drawn a clear line between characters who are already live and information that shouldn't be treated as confirmed until it's officially released.

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The Seven Deadly Sins: Origin Character List

Character

Rarity

Main Role

Element(s)

Meliodas

SSR

Attacker

Dark

Merlin

SSR

Attacker

Ice

Gowther

SSR

Buster

Thunder

Elizabeth

SSR

Warden

Holy

Escanor

SSR

Attacker

Fire

Diane

SSR

Attacker

Earth

King

SSR

Attacker

Holy / Earth

Jericho

SSR

Buster

Ice

Elaine

SSR

Attacker

Wind

Guila

SSR

Attacker

Fire

Mannie

SSR

Supporter

Holy / Ice

Drake

SSR

Attacker

Thunder

Daisy

SSR

Attacker / Supporter

Earth / Thunder / Wind

Clotho

SSR

Buster / Attacker

Wind / Ice

Derieri

SSR

Attacker / Supporter

Dark / Fire

Tristan

SR

Buster

Fire / Wind

Tioreh

SR

Supporter

Fire / Wind

Bug

SR

Attacker

Dark

Dredrin

SR

Warden

Earth

Dreyfus

SR

Supporter

Default

Gilthunder

SR

Buster

Thunder

Griamore

SR

Warden

Default

Hendrickson

SR

Warden

Holy

Howzer

SR

Attacker

Wind

Slater

SR

Attacker

Fire

Current databases put the split at 15 SSR and 10 SR characters. Since weapon mastery can shift a character's role or element, treat the table above as a quick reference point rather than a full substitute for each hero's individual build breakdown.

SSR Characters

Meliodas

Meliodas is an SSR Dark-element attacker with access to three weapons — Dual Swords, Axe, and Longsword — each of which changes how he plays. Depending on the weapon, he can act as a quick melee striker, a slower hard-hitting bruiser, or a character that feeds the team's Burst/Magic gauge.

Dual Swords: Quick strikes with strong skill uptime.

Axe: Slower hits that trade speed for heavier damage.

Longsword: Leans into Burst generation and team resources.

Meliodas

Merlin

Merlin brings Ice-based magic to the SSR roster across multiple weapon styles. Her kit leans heavily into magic-oriented utility and damage, and she fits well in teams built around skill rotation and setting up Burst.

Grimoire: Frost Mark application and tag-combo utility.

Wand: Burst-building, Ultimate-focused play.

Staff: Sustained magic damage with faster skill cycling.

Merlin

Gowther

Gowther rounds out the SSR lineup as a Thunder/Physical hybrid focused on Burst generation and support-related utility. He joined the roster in the July 2026 update, so any older character list still calling him "upcoming" is out of date.

Gowther

Elizabeth

Elizabeth is an SSR Holy character built for the Warden role. Her value comes from defense and sustain, making her a strong pick whenever a team needs more survivability.

She also joined the roster in the July 2026 update.

Elizabeth

Escanor

Escanor is an SSR Fire attacker centered on stacking Sunspot and pushing into stronger empowered states. His three weapon options cover both offense and defense, giving him more flexibility than most attackers.

Axe: Builds Sunspot stacks through attacks.

Greatsword: Applies Burn and Damage-over-Time pressure.

Sword & Shield: Adds defensive and barrier utility.

He became playable back in April 2026, as part of the game's first major update.

Escanor

Diane

Diane is an SSR Earth-element brawler, built around heavy melee hits, charged abilities, and frontline durability.

Axe: Strong AoE damage.

Gauntlets: Defense-oriented frontline gameplay.

Nunchaku: Barrier, healing, and survivability utility.

Diane

King

King's kit spans Holy and Earth abilities, and his weapon choice decides whether he leans toward damage, healing, barriers, or support.

Staff: Builds Bloom stacks and offensive power.

Grimoire: Provides shields and healing.

Wand: Improves defensive and sustain-oriented gameplay.

King

Jericho

Jericho is an SSR Ice specialist, built around Freeze effects, Burst Gauge generation, and burst damage.

Dual Swords: Fast Burst Gauge generation.

Lance: Freeze control and utility.

Rapier: Shield and debuff interactions.

Jericho

Elaine

Elaine is an SSR Fairy hero who combines Wind-based support with barrier utility.

Wand: Fast Wind attacks.

Staff: Improves team Burst efficiency.

Grimoire: Creates barriers for allies.

Elaine

Guila

Guila's role shifts depending on her weapon — she's an SSR Fire character capable of covering several jobs on a team.

Lance: Mid-range Burst damage.

Sword & Shield: Barriers and Fire support.

Rapier: Fire Damage-over-Time effects.

Guila

Mannie

Mannie is an SSR Supporter whose main job is boosting team damage and opening up Burst windows.

Staff: Critical Damage and Magic charging support.

Longsword: Cold Burst damage hybrid.

Dual Swords: Improves Cold damage support.

Mannie

Drake

Drake is an SSR Thunder attacker built around Lightning Burst, debuffs, and elemental synergy with the rest of the team.

Longsword: Burst generation and Crit Defense reduction.

Greatsword: Electric Current and Shock effects.

Staff: Cooldown and Lightning Burst duration utility.

Drake

Daisy

Daisy covers Earth, Thunder, and Wind depending on her build. Her kit revolves around the Daisy/Domby state, Energy Charge, Burst mechanics, and debuff effects.

Sword & Shield: Companion-based DPS.

Grimoire: Thunder support and Critical Hit utility.

Wand: Crowd control and debuff utility.

Daisy

Clotho

Clotho brings dimensional effects, crowd control, and Burst-oriented gameplay to the SSR lineup.

Rapier: Critical-hit burst damage.

Grimoire: Support and healing utility.

Staff: Sustained magic damage and field effects.

Clotho

Derieri

Derieri is an SSR character split between Dark and Fire elements, with a flexible attacker/support profile. She's one of the more recent additions to the roster, so she belongs in the main character list rather than any leftover "upcoming characters" section — current databases already count her among the 25 playable heroes.

Derieri

SR Characters

Tristan

Tristan is an SR character with Fire and Wind options. As the game's protagonist, he's one of the first heroes players run into on their journey.

Dual Swords: Fire Burst and team Fire Attack support.

Greatsword: Fire Burst efficiency.

Longsword: Fire resistance reduction and Wind synergy.

Tristan

Tioreh

Tioreh is a hybrid SR character, able to flex between support, sustain, debuffs, and damage depending on what the team needs.

Grimoire: Fire Defense reduction and Combustion.

Wand: Fire debuffs and Critical synergy.

Staff: Sustain and defensive support.

Tioreh

Bug

Bug is an SR Dark-element character whose kit rewards positioning — attacking from advantageous angles and triggering Darkness Burst interactions.

Axe: Darkness Burst activation.

Dual Swords: Back-attack synergy.

Grimoire: Debuffs and control.

Bug

Dredrin

Dredrin is an SR defensive specialist, built around barriers and keeping the team alive.

Sword & Shield: Barrier generation.

Axe: Defense-based damage scaling.

Rapier: Buffing and debuff interactions.

Dredrin

Dreyfus

Dreyfus is an SR Holy Knight who leans on debuffs and Damage-over-Time utility.

Rapier: DoT effects.

Longsword: Earth Burst synergy.

Lance: Burst-oriented attacks.

dreyfus

Gilthunder

Gilthunder is an SR Thunder-element character who applies Shock effects and helps the team generate Burst resources.

Longsword: Fast rotations and Burst generation.

Sword & Shield: Defensive utility.

Lance: Direct Lightning damage.

Gilthunder

Griamore

Griamore is another SR defensive option, focused on barriers, damage mitigation, and Stun-related mechanics.

Sword & Shield: Barrier uptime.

Gauntlets: Stun-focused gameplay.

Nunchaku: Benefits from active barriers.

Griamore

Hendrickson

Hendrickson is a support-leaning SR character who brings healing, defense buffs, and general team utility.

Longsword: Continuous healing through Ultimate.

Dual Swords: Tag and Burst Gauge support.

Lance: Adds offensive value while retaining utility.

Hendrickson

Howzer

Howzer is an SR Wind attacker whose kit revolves around Wind Burst, Bleed, and debuff effects.

Lance: Bleed and Wind Burst.

Gauntlets: Critical Damage during Ultimate.

Nunchaku: Reduces enemy Wind defense.

Howzer

Slater

Slater is an SR Fire attacker whose main contribution is setup and Burst support rather than raw damage.

Greatsword: Reduces enemy Crit Resistance.

Axe: Improves Critical Damage against bleeding enemies.

Nunchaku: Supports Burst Gauge generation.

Slater

How Characters Work in The Seven Deadly Sins: Origin

Rarity alone doesn't tell the whole story for characters in The Seven Deadly Sins: Origin. A hero's combat identity comes down to a few factors:

Rarity: SSR or SR.

Role: Attacker, Buster, Supporter, or Warden.

Element: Fire, Earth, Wind, Dark, Thunder, Ice, Holy, or Physical/Default.

Weapon mastery: Different weapons can change how a character actually plays.

Team position: How useful a character is often depends on who else is on the team.

Right now, the roster database groups characters into four main roles: Attacker, Buster, Warden, and Supporter.

How to Choose the Best Characters

No single character is the automatic best pick for every situation. When deciding who to invest in, think about what content you're trying to clear and where your current team is lacking.

For Main DPS

Look for Attackers with reliable damage output and solid weapon synergy. Meliodas, Escanor, Diane, Merlin, and other high-rarity attackers can all fill this role, depending on your team and build.

For Burst Damage

Buster characters earn their spot when you need to break through enemy defenses or open up short, high-damage windows.

For Support

Supporters boost team damage, resource generation, healing, or other utility. Mannie and Tioreh are good examples of characters whose real value shows up in how much they help everyone else.

For Defense and Sustain

Warden characters shine when survivability is what's holding your team back. Elizabeth, Dredrin, Griamore, and Hendrickson all bring defensive or sustain-focused value to a lineup.

Conclusion

The Seven Deadly Sins: Origin now sits at 25 playable characters, so any older version of this article claiming the game only has 22 is out of date.

That roster breaks down into 15 SSR and 10 SR characters, each with their own roles, elements, and weapon masteries. Since weapon choice can significantly reshape how a character performs in combat, it's worth weighing both the hero and the weapon path together when building a team.

For the full picture, start with the character table above, then dig into the individual character and weapon guides to figure out which units and gear actually fit your team best.