Hello Commandants! Nanami is finally getting her leap in the upcoming Of Solitude And Stillness patch of Punishing: Gray Raven. She serves as the Lightning Tank, one of the last tanks in the PGR meta. This guide will break down her leap skills and her new build as she is getting outclassed in damage by both Liv: Limpidity and also Helentine: Lacrimosa.
TIP: Nanami performs best at SSS! To easily SSS Nanami, top-up affordable and secure Rainbow Cards on LootBar now!
| Character Overview | ||
Nanami: Startrail | Rank | S-Rank Construct |
| Class | Tank | |
| Weapon | Shield Axe | |
| Element | Lightning | |
Who Is Nanami: Startrail in Punishing: Gray Raven?
Nanami: Startrail is an S-Rank Lightning Tank Construct introduced in the global version of Punishing: Gray Raven during the Shaper's Ripples patch in April 2025. She deals 100% Lightning Elemental Damage and brings two powerful specialties to the table: Resistance Reduction, which lowers both Lightning and Fire Resistance on enemies, and Ignition, which launches enemies into a Combustible status and sets them ablaze. These traits make her a natural fit for Lightning-heavy compositions and even a surprising utility option in certain Fire team setups.
Lore-wise, Nanami is one of the most significant constructs in PGR's story. She is the Sagemachina, the first machine to awaken to true mechanical consciousness, and her narrative ties deeply into the game's overarching plot across chapters 18 and 32. Her Startrail frame represents her most combat-evolved form, channeling the accumulated experiences of her timeline simulations into pure battlefield efficiency.
Core Skills and Combat Mechanics
Nanami: Startrail’s kit is built around two weapon forms the Sword Shield and the Shield Axe and a resource loop driven by Starlight Points and Overload. Here’s what each skill does at a glance.
| Skills and Passive | |
Red Orb | Nanami performs a spinning slash that applies a Thunderflare Mark on enemies, exploding after 0.7s for bonus Lightning DMG, while follow-up Red Orbs generate Starlight Points and detonate existing marks. Getting hit mid-combo automatically triggers a shield parry, building Crystal Field stacks without interrupting her offense. |
Yellow Orb | At 50 Starlight Points, tapping Yellow Orb triggers Aetherstrike a 950% Lightning DMG hit with Super Armor that transitions Nanami into Shield Axe form. Holding Yellow Orb instead activates Inferno Cyclone, pulling enemies together, dealing massive Ignition DMG, and applying the Blazing Mark for Fire-enhanced follow-ups. |
Blue Orb | A sprint-based entry that mirrors Red Orb applying Thunderflare Mark, auto-parrying on hit, and generating Starlight Points through follow-up Blue Orbs. Both Red and Blue Orbs are fully interchangeable for charging up to Shield Axe Mode. |
Core Passive | Nanami: Startrail’s Core Passive, Astral Armament, is the engine behind her damage and durability as a Lightning Tank. Meteoric Doom converts all banked Overload and Starlight Points into a massive invincible nuke, while Structural Meltdown passively shreds enemy Lightning or Fire Resistance by 25% every time she attacks with the Shield Axe. Hyper Mecha keeps her alive in the frontline by automatically granting a 30% max HP Shield each time she switches into Shield Axe form. |
Signature Move | Costs 80 Signature Energy and delivers 4000% Lightning DMG, upgrading to a 4000% Ignition variant that converts Combustible stacks and grants the Ember Mark for 15s if the Blazing Mark is active. Either version leaves a Thunderfire Domain on the field that deals 50% DMG per second for 12s. |
QTE | Deals 300% Lightning DMG and reduces enemy Lightning Resistance by 25% for 8s, followed by a sustained Lightning DoT. If the Ember Mark is active, it switches to the Ignition version same damage and duration but shredding Fire Resistance instead, making it equally effective in Fire team compositions. |
Weapon Description and Resonance
| Weapon Description | |
Starlight Glare | Boosts ATK by 10% and doubles the Base DMG of both Meteoric Doom's Overload scaling and Blazing Rift. |
| Weapon Resonance | |
| Dead Line Timing | On deployment, Nanami gains 2 bonus random Signal Orbs plus 3 matching-color Signal Orbs every 45 seconds even while off-field ensuring a steady orb supply for consistent combo execution. |
| Domain Deconstruction | Each hit applies Corrosion, reducing the target's All Resistances by 8% for 8 seconds. Re-triggering the effect refreshes the duration, making it ideal for sustained fights where continuous resistance shredding amplifies the entire team's damage. |
| Matrix Lightning | While inside a Matrix, Nanami's Movement Speed significantly increases and all enemies' Extra DMG Reduction drops by 10%, directly boosting the damage output of every hit landed during the window. |
| Incandescence | Permanently increases the weapon's final ATK by 15% from the very start of battle with no timer or condition attached a reliable flat damage boost that benefits every rotation from the first hit onward. |
Leap Skills Breakdown
Shred Field (QTE)
- QTE And Ultimate Can Upgrade Nanami's Shred Field Into A Larger Version.
- Re-Triggering The Effect Refreshes Its Duration.
- The Upgraded Field Deals Lightning DoT Or Ignition DoT, Depending On The Current Mode.
- Entering The Battlefield Deals 400% Lightning/Ignition DMG, Which Counts As QTE Damage.
Damage Buffs
- Hold Basic Attack Base DMG Increased By 30%.
- Consuming The Entire Yellow Gauge With Hold Basic Deals An Additional 800% Lightning DMG.
- Red/Blue Combo II Gains +50% Extra DMG Bonus (EDB).
Lightning & Ignition Improvements
- Refreshing The Upgraded Shred Field Also Refreshes The Ignition Emblem Duration.
- Shield Axe → Sword & Shield Yellow Orb: +300% Lightning DMG.
- Sword & Shield Axe Yellow Orb: +200% Lightning DMG.
- Switching From Axe → Sword & Shield No Longer Removes The 30% Shield HP Gained In Axe Mode.
While Ignition Emblem Affix IS Active:
- Scorching Invasion's Fire RES Shred Becomes 40% Ignition RES Shred.
- Entering The Battlefield While Ignition Affix Is Active:
- The First Ignition Ultimate Refreshes The Ignition Affix Duration.
- Deals An Additional 1000% Ignition DMG.
SS3 Buffs
- Gain 150 Overload Points Upon Entering The Battlefield.
- Ignition RES Shred Increased By 10%.
SSS Buffs
- Gain An Additional +10% Ignition RES Shred (20% Total With SS3).
- When Ignition Affix Is Inactive, Swapping In Allows You To Consume 6 Signal Orbs To Immediately Perform The Axe Mode Yellow Orb Attack Core Passive
Team Support Buff
- When The Upgraded Shred Field Is Active And Nanami Is The Only Tank/Breaker On The Team:
- Reduces The Enemy's Extra DMG Reduction By 5% For 4 Seconds.
- 8-Second Cooldown Per Target.
- Cooldown Is Not Affected By Time Stop
Memory Build and Resonance
This is the only useful build on Nanami after Helentine takes over the buff + dmg dealer role from nanami, which leaves her just a off field / 1 ult rotation tank.
| Tank / Support | ||
Herschell | Da Vinci | Herschell |
Da Vinci | Da Vinci | Da Vinci |
| Memory Resonance | Top: Any Atk+15 Bottom: Class Skill+1 | |
4-Piece Herschell (harmonized) The 2-piece slashes Signature Energy cost by 20% while boosting Energy gain per orb ping, letting Nanami fire Decisive Detonation! more frequently and the 4-piece rewards every cast with a 15% Extra DMG Bonus and a 20% DMG Reduction buff, making it the backbone of her Lightning Tank rotation by tightening her Signature loop and keeping her durable on the frontline.
4-Piece Da Vinci The 2-piece grants the active character 10% ATK and 20% DEF for 8s every time a QTE is triggered, keeping Nanami buffed and tankier whenever she rotates in. The 4-piece turns every QTE into a team-wide accelerator triggering another character's QTE charge and activating it on an 8s cooldown, and boosting all characters' ATK by 20% for 2s when 3 characters are on the field, making it the ideal set for a Support Nanami whose role is to chain QTEs and amplify the whole team's damage window.
Best Lightning Team
| Lightning Tank | ||
Attacker | Tank | Amplifier |
Liv: Limpidity | Nanami: Startrail | Helentine: Lacrimosa |
Conclusion
Nanami: Startrail is one of the last tanks in PGR before all of them are switched to Breakers. Her being leaps gives the players a chance to SSS her easily with vouchers, and she will always be useful as SSS gen 3 tanks provide 3-second cooldown reduction for the swap windows. her Leap makes her rotation much easier and smoother so overall she is very EASY to play and use now
To build her efficiently and stay competitive in endgame content, players can top up their resources through LootBar, which offers a convenient way to obtain Black Cards and upgrade materials. For a more detailed breakdown of progression options and top-up rates, check out this PGR Top Up to plan your investment in Nanami: Startrail and your broader Lightning roster. With the right build and consistent practice, she will become the cornerstone of your most powerful team compositions.














