The Murto boss fight in 007 First Light stands out as one of the more inventive encounters in IO Interactive’s new James Bond origin story. It drops you into a basement storage room during the Uninvited mission with no weapons and a very angry assassin on your tail. Direct attacks won’t cut it here. This guide shows you exactly which environmental traps to trigger, how to lure Murto into position using your gadgets, and much more.
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Finding the Murto Boss in the Uninvited Mission of 007 First Light
You reach Murto Boss fight after tracing the assassin through the Webb Gala at the W&A Museum. Once you access the CCTV room and confirm his location in the basement, you head down and the encounter begins. The space is a cluttered storage area full of shelves, desks, pillars, hanging fixtures, and floor panels. Bond starts unarmed, so the whole thing plays out as a tense game of cat and mouse.
Murto patrols aggressively and can end you in just a couple of shots if he gets line of sight. That forces you to stay mobile and use the room’s layout for cover.
Why You Can't Fight the Murto Boss Directly
007 First Light Murto boss shrugs off punches and gunfire in this phase. The game wants you to think like Bond — clever, not reckless. I tried charging in on my first attempt and got put down instantly. The design pushes you toward observation and gadget use instead.
What really clicked for me was treating the fight like a stealth puzzle with moving parts. Once that mindset clicked, the pressure eased up.
Gadgets That Help You Beat Murto Boss in 007 First Light
Your Q-Watch handles most of the hacking here. It lets you activate traps from a safe distance and even trigger distractions. Pair it with the Q-Lens — that yellow triangle with an exclamation mark appears over Murto when he’s in range of something you can use against him.
If you picked up the Laser Strap or Dart Phone earlier, those become valuable for one specific trap. Recharge stations scattered around the room keep your battery topped up so you’re never completely stuck. These tools are essential if you want to know how to beat Murto boss in 007 First Light without constant frustration.
The Environmental Hazards You Need to Exploit
The room contains several hazards that each remove a full health bar when Murto is positioned correctly. You don’t need to use every single one, but hitting three different ones gets the job done. Here are the most reliable options players use.
Chandelier Drop
The hanging chandelier in the central or corner area works well. You need the Laser Strap or Dart Phone to shoot the fixture and bring it down on him. Lure Murto underneath, wait for the clean shot, and fire. It deals significant damage.
Floodlights and Massive Lights
These sit near corners or open sections. When Murto walks in front of one, hack it with the Q-Watch. Some versions blind him and deal damage. Others spew fire or sparks. The yellow indicator on your Q-Lens makes the timing clear. This is often the easiest first bar to take because Murto tends to cross the area early.
Cargo Lifts and Electrical Panels
Metal plates on the floor can electrocute Murto when he steps on them. Hack the panel from cover once he’s standing in the right spot. Some players lure him with hacked motion sensors or radios first. Just make sure you’re not on the plate yourself when it activates. This one feels especially satisfying when it lands.
Fume Extractors and Ventilation
These are scattered along the edges and through the middle of the storage space. Triggering one while Murto stands nearby damages him and leaves him disoriented for a few seconds. That window is perfect for repositioning or setting up the next trap. They’re abundant, so you usually have options if the first one misses.
How to Beat Murto Boss in 007 First Light – Step-by-Step Strategy
Start by staying low and using the Q-Lens to watch Murto’s patrol. When he nears the floodlights or a big light fixture, hack it immediately for the first bar. Move quickly to a new section — he searches fast once alerted.
Next, set up either a fume extractor or a cargo lift. Use sound distractions or manual sensor triggers to pull him into position without stepping into an alarm yourself. Once the second bar drops, shift toward the chandelier area if you have the right gadget equipped.
After the third successful trap, Murto goes down and a cutscene takes over. Bond closes in and finishes the encounter. No extra combat phase follows.
- Keep moving between cover points — standing still gets you shot.
- Hack motion sensors on purpose to create safe lures instead of avoiding them completely.
- Watch the yellow Q-Lens marker every time you consider a trap.
- Recharge your watch whenever you pass a station so you don’t run dry mid-fight.
- If one trap type fails, reposition and try another available hazard rather than forcing it.
Final Thoughts
After getting it right a few times, I can say that figuring out how to beat Murto boss in 007 First Light is one of the better examples of environmental boss design in recent games. It rewards paying attention to your surroundings instead of just shooting everything. That makes the win feel earned every single time.
It can feel punishing on the first couple of tries, especially if you’re used to more aggressive bosses. Stick with the environmental approach and it clicks. This kind of fight is exactly why the game stands out.
If you’re after a copy the game, Lootbar has competitive prices on 007 First Light Steam keys. It’s worth a quick look before you load up the game and head to that museum basement yourself.














