007 First Light: How To Solve Note With Keypad Puzzle

007 First Light includes a variety of puzzles throughout its main adventure. Some puzzles are optional, which can reward you with collectibles, ammo (gadgets), or access to new areas, while some puzzles are mandatory for story progression. One of the trickiest puzzles that you can come across is the Archive Door during the Antarctica mission. As you will be looking to get into the security room to upgrade the clearance level to progress in the story, you can find the locked Archive Door in the hallway. Unlocking this door requires a 4-digit code, and the note for this puzzle does not mention the code, but puts you in charge of figuring out a math solution. This puzzle is among the famous puzzles in the game and is known as the Math Puzzle. This guide will explain how to solve the note with keypad puzzle in 007 First Light.

Note with the Keypad Puzzle Overview – 007 First Light

Note with the Keypad Puzzle Overview

The note with the keypad puzzle in 007 First Light refers to the locked Archive Door in 007 First Light. During Chapter 16: Wave of the Future, you will visit the Webb Industries robotics plant in Antarctica. As you progress through the mission, you will reach a point where you have to increase your security clearance to access the Command Center. From here, you have to make your way to the Security Room to increase the clearance level. While you are figuring out how to get to the Security Room, you will come across the Archive Door in the same hallway. Although it seems like another usual door, unlocking this door allows you to reach the Security Room from inside. Experience the best spy adventure by purchasing the 007 First Light Steam Key from LootBar.

Similar to the other door and safe codes in the game, the Archive Door requires a 4-digit code. The clue to the code is in a note that you can find in the Locker Room. However, the locker room will be locked as well, requiring you to get its key. After that, you can search the locker for the note. Upon finding the note, it will reveal a math problem, and a hint saying that “The Solution is the year of a famous battle”. Now, if you are a good math problem solver or have a great knowledge of history, then you might be able to solve it effortlessly.

Where to Find the Archive Door Puzzle in 007 First Light

Find the Archive Door Puzzle

Once you have reached the point where you have to upgrade the ID bracelet in the Security Office, you will find yourself in a hallway with multiple doors. The Security Office is at the end of the hallway, and the Archive Door is just before that room on the left.

Where to Find the Note for the Archive Door Puzzle in 007 First Light

Find the Note for the Archive Door Puzzle

The note for the Archive Door is in the Locker Room, the previous room from the Archive Door. To get inside the Locker Room, you need a key. Head to the end of the hallway towards the Security Office, and scan to spot the key. The key will be in the pocket of a civilian with the black suit. Wait for the civilian to move to the right and then distract him using the Laser Strap or Dart Phone. While he is distracted, pickpocket the person to get the key.

Now, head back to the locker room and interact with the door to open it. Search the lockers, and one of the lockers will have the note.

Solution to the Note for the Archive Door

Note for the Archive Door Solution

The “note with keypad puzzle” Note states the following.

“Today’s archive code (I know you like puzzles, Carmine)

Digit #1: I am one.

Digit #2: I am two digits higher than digit 3.

Digit #3: I am two digits higher than digit 4.

Digit #4: I am ten digits less than digits 3 and 2 combined.

Hint: The solution is the year of a famous battle.”

Figuring out the correct 4-digit code will require you to solve a simple algebra problem. However, if you are not looking to do that, the correct code for the Archive Door is “1864”. You can enter this code to open the Archive Door, and then step into the vent, which will take you to the Security Office.

Now, if you are curious how to solve this note and get the 1-8-6-4 answer, then continue reading.

From the math problem, the first digit is clear: it is 1. You need to find the value of the digits 2, 3, and 4. To begin solving the problem, give a variable to each digit.

a = b+2

b = c+2

c = (a+b) – 10

Put the values of a and b into c.

c = [(b+2) + (c+2)] – 10

c = (4+b+c) – 10

c = -6 + b + c

b = 6 (digit #3)

Put the b value into a variable.

a = 8 (digit #2)

Put the values of a and b into the c variable.

c = 4 (digit #4)

Put all the digits together, and you will get the 1864code. Alternatively, you can try to solve it logically by keeping the last digit positive. The only numbers that work in this sense are 6 and 8.

Conclusion

The note with keypad puzzle is the trickiest one to solve in 007 First Light. It will require you to pull out a pen and paper and solve the problem. Alternatively, if you are someone who knows about the Battle of Mobile Bay, then it is an edge for you, because that war took place in 1864. Solving this puzzle will make it easier for you to reach the Security Office, so that you can increase the clearance level to access the Command Center. Begin the spy adventure by purchasing the 007 First Light Steam Key from LootBar.